✦ MANACO-OP PROJECTS

INDEPENDENT CO-OP PROJECTS FOR THE MANA SERIES

Mana.
Better
together.

Independent co-op projects for a series worth sharing. We are starting with Trials of Mana: two heroes, separate controls and a shared camera. More Mana adventures will follow.

First project: Trials of Mana · Windows Steam remake · Experimental

✦✧✦
✧
01YOUR HEROKeyboard + mouse
02THEIR HEROXbox-compatible controller

TRIALS OF MANA / OUR FIRST PROJECT
Original project illustration · not game footage

01 / Separate controls02 / Shared camera03 / Free character switching04 / AI takes over on disconnect

ONE SERIES. MORE WAYS TO PLAY TOGETHER.

The Mana co-op collection.

Each game needs its own solution. Every project gets an honest status, its own tested devices and a download only when it is ready.

IN ACTIVE DEVELOPMENT

01 / THE FIRST ADVENTURE

Trials of Mana

Steam remake · Windows PC

Our functioning local prototype has separate keyboard/controller heroes, a shared camera and AI fallback. The configurator and release preparation are under active development.

Explore the Trials project ↗
PLANNED / NO PUBLIC DOWNLOAD

02 / ANOTHER ADVENTURE

Secret of Mana

A future addition to the collection.

Public setup instructions, supported builds and a download will appear when this project is ready. No release date is promised.

PLANNED / NO PUBLIC DOWNLOAD

03 / THE JOURNEY CONTINUES

Visions of Mana

A future addition to the collection.

A separate co-op project with its own engineering and play tests. This page does not claim a working public multiplayer release.

TRIALS OF MANA / SAME WORLD. DIFFERENT HANDS.

A party is better
when it's your party.

Take a hero each. Switch to the free AI companion without taking over your friend's character. Move, jump, fight and share the journey from the same screen.

01

The camera meets you halfway.

Our player-tested camera follows the midpoint of both human heroes and adjusts its zoom. A distance warning helps you stay within the adventure together.

02

Your character. Their abilities.

Healing with Charlotte and spending her own MP has been tested on keyboard and controller. Other spells, targets and story sequences still need testing.

03

A friend leaves. The party stays.

A disconnected controller gives its hero back to AI. Reconnecting waits for a deliberate Start press before taking a free character.

SHARED CAMERA / INTERACTIVE DIAGRAM● CONCEPT
P1P2AI

The frame centres on the two humans. This diagram explains the idea; it is not a game performance simulation.

LESS SETUP. MORE ADVENTURE.

From download
to “your turn”.

01 / INSTALL

Find your game.

The Windows configurator finds Steam or lets you choose a folder. It checks the game executable and refuses to overwrite unknown loaders or mods.

02 / CHECK

Make it your controls.

Test XInput buttons and sticks. Capture keyboard and mouse bindings for movement, jumping and attacks. Save or share profiles without editing code.

03 / JOIN

Press Start. Step in.

Load a save with a companion. A controller Start press joins the party. The keyboard and mouse control the other human character.

CLEAR ABOUT THE STATUS

Know what you're
stepping into.

Play-tested prototype features are the foundation. The new configurator and each release have their own test boundaries. This is an experimental project, with the remaining work visible.

Steam build 5736103 / Windows x64Tested baseline
Keyboard + mouse / Xbox 360 controllerPrototype tested
Core keyboard/mouse remapping GUIPreview
Other XInput-compatible controllersNeeds hardware tests
PlayStation / Switch / direct HIDNot implemented
Three humans / two-controller-only playNot implemented
Complete story / 30-minute acceptance testStill open

FAR APART. SAME PARTY.

A couch can be
an internet connection.

The first online route uses Parsec: the host runs the game, the guest watches the stream and sends controller input. The configurator can open Parsec or connect using its documented Peer ID command.

Optional external app · Separate Parsec sign-in and host approval · Real remote co-op test still pending · Host keyboard + guest gamepad is the initial target

How the Parsec connection works ↗

THE ROAD AHEAD

Good co-op takes care.

NOW / TWO PLAYERS

A dependable local foundation.

Shared camera, configurator, installation, keyboard profiles and honest regression testing.

NEXT / REACH FURTHER

Stream the adventure.

Validate the Parsec launcher with a real guest: input separation, latency, disconnect and Start rejoin.

LATER / MORE POSSIBILITIES

More devices. Another friend.

A second independent controller bridge, three-human testing and broader device support. Split-screen and native network multiplayer remain later research.

YOUR NEXT ADVENTURE

Bring a friend.
Bring the party.

Development is private while we prepare a dependable first release. Public downloads and source links will appear here when release readiness is confirmed.

No game files or saves included. Unofficial and independent of Square Enix.

A few things to know.

Do I need a controller?

The initial tested combination is one keyboard/mouse plus one Xbox 360 controller. Other XInput devices need practical checks. Several physical keyboards are not separate players.

Is this the original game or the remake?

This project targets the Windows Steam remake of Trials of Mana, app 924980, tested build 5736103. It is not for the SNES original, Secret of Mana or Visions of Mana.

Can I play the whole story?

A full campaign has not been verified. Events, cutscenes, area transitions, additional abilities and long sessions remain test work. Keep your own save backups.

How does Patreon early access work?

Members can receive early experimental builds of our own mod when available. They are test versions, not guaranteed stable releases. Public stable releases are intended to remain free. Patreon lets members increase their monthly amount; custom support outside a tier does not automatically grant tier-specific benefits.