Independent co-op projects for a series worth sharing. We are starting with Trials of Mana: two heroes, separate controls and a shared camera. More Mana adventures will follow.
First project: Trials of Mana · Windows Steam remake · Experimental
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01YOUR HEROKeyboard + mouse
02THEIR HEROXbox-compatible controller
TRIALS OF MANA / OUR FIRST PROJECT Original project illustration · not game footage
01 / Separate controls02 / Shared camera03 / Free character switching04 / AI takes over on disconnect
ONE SERIES. MORE WAYS TO PLAY TOGETHER.
The Mana co-op collection.
Each game needs its own solution. Every project gets an honest status, its own tested devices and a download only when it is ready.
IN ACTIVE DEVELOPMENT
01 / THE FIRST ADVENTURE
Trials of Mana
Steam remake · Windows PC
Our functioning local prototype has separate keyboard/controller heroes, a shared camera and AI fallback. The configurator and release preparation are under active development.
Public setup instructions, supported builds and a download will appear when this project is ready. No release date is promised.
PLANNED / NO PUBLIC DOWNLOAD
03 / THE JOURNEY CONTINUES
Visions of Mana
A future addition to the collection.
A separate co-op project with its own engineering and play tests. This page does not claim a working public multiplayer release.
TRIALS OF MANA / SAME WORLD. DIFFERENT HANDS.
A party is better when it's your party.
Take a hero each. Switch to the free AI companion without taking over your friend's character. Move, jump, fight and share the journey from the same screen.
01
The camera meets you halfway.
Our player-tested camera follows the midpoint of both human heroes and adjusts its zoom. A distance warning helps you stay within the adventure together.
02
Your character. Their abilities.
Healing with Charlotte and spending her own MP has been tested on keyboard and controller. Other spells, targets and story sequences still need testing.
03
A friend leaves. The party stays.
A disconnected controller gives its hero back to AI. Reconnecting waits for a deliberate Start press before taking a free character.
SHARED CAMERA / INTERACTIVE DIAGRAM● CONCEPT
The frame centres on the two humans. This diagram explains the idea; it is not a game performance simulation.
LESS SETUP. MORE ADVENTURE.
From download to “your turn”.
01 / INSTALL
Find your game.
The Windows configurator finds Steam or lets you choose a folder. It checks the game executable and refuses to overwrite unknown loaders or mods.
02 / CHECK
Make it your controls.
Test XInput buttons and sticks. Capture keyboard and mouse bindings for movement, jumping and attacks. Save or share profiles without editing code.
03 / JOIN
Press Start. Step in.
Load a save with a companion. A controller Start press joins the party. The keyboard and mouse control the other human character.
CLEAR ABOUT THE STATUS
Know what you're stepping into.
Play-tested prototype features are the foundation. The new configurator and each release have their own test boundaries. This is an experimental project, with the remaining work visible.
Steam build 5736103 / Windows x64Tested baseline
Keyboard + mouse / Xbox 360 controllerPrototype tested
Core keyboard/mouse remapping GUIPreview
Other XInput-compatible controllersNeeds hardware tests
PlayStation / Switch / direct HIDNot implemented
Three humans / two-controller-only playNot implemented
Complete story / 30-minute acceptance testStill open
FAR APART. SAME PARTY.
A couch can be an internet connection.
The first online route uses Parsec: the host runs the game, the guest watches the stream and sends controller input. The configurator can open Parsec or connect using its documented Peer ID command.
Optional external app · Separate Parsec sign-in and host approval · Real remote co-op test still pending · Host keyboard + guest gamepad is the initial target
Shared camera, configurator, installation, keyboard profiles and honest regression testing.
NEXT / REACH FURTHER
Stream the adventure.
Validate the Parsec launcher with a real guest: input separation, latency, disconnect and Start rejoin.
LATER / MORE POSSIBILITIES
More devices. Another friend.
A second independent controller bridge, three-human testing and broader device support. Split-screen and native network multiplayer remain later research.
YOUR NEXT ADVENTURE
Bring a friend. Bring the party.
Development is private while we prepare a dependable first release. Public downloads and source links will appear here when release readiness is confirmed.
No game files or saves included. Unofficial and independent of Square Enix.
A few things to know.
Do I need a controller?
The initial tested combination is one keyboard/mouse plus one Xbox 360 controller. Other XInput devices need practical checks. Several physical keyboards are not separate players.
Is this the original game or the remake?
This project targets the Windows Steam remake of Trials of Mana, app 924980, tested build 5736103. It is not for the SNES original, Secret of Mana or Visions of Mana.
Can I play the whole story?
A full campaign has not been verified. Events, cutscenes, area transitions, additional abilities and long sessions remain test work. Keep your own save backups.
How does Patreon early access work?
Members can receive early experimental builds of our own mod when available. They are test versions, not guaranteed stable releases. Public stable releases are intended to remain free. Patreon lets members increase their monthly amount; custom support outside a tier does not automatically grant tier-specific benefits.