OUR FIRST CO-OP MODTrials of Mana
Two independently controlled heroes. A shared camera. The remake, with a friend by your side.
Meet the project
INDEPENDENT FAN PROJECTS FOR THE MANA SERIES
The worlds we love. A friend at our side.
We’re bringing more ways to play together to Mana — starting with Trials of Mana.
Trials of Mana · Local two-player prototype · In development
Official Trials of Mana artwork · © SQUARE ENIX
↓FROM THE MANA TREE, NEW POSSIBILITIES
A home for independent Mana co-op projects.
One game at a time. Built with care.
OUR FIRST CO-OP MODTwo independently controlled heroes. A shared camera. The remake, with a friend by your side.
Meet the project
A classic adventure in our wider collection. Public project details and supported setups will follow when ready.
No public project download yet
A world we’d love to share. A future research direction, with its own challenges and no promised release date.
Co-op implementation not availableOfficial game artwork sets the scene. Project status is shown separately; these images are not recordings of our mods.
CHAPTER 01 / TRIALS OF MANA
WINDOWS STEAM REMAKE
SAME WORLD. DIFFERENT HANDS.
Choose a hero each, then explore and fight together on one screen. Keyboard and mouse for one player, an Xbox-compatible controller for the other.
Our shared camera follows the two human heroes and adjusts its zoom. A distance warning helps you stay within reach.
Switch to the free AI companion without taking your friend’s hero. Charlotte’s healing and her own MP cost have been play-tested with both devices.
A disconnected controller returns its hero to AI. Reconnecting waits for a deliberate Start press before rejoining.
Two humans set the centre. Move the slider to see the idea — this is a diagram, not a performance simulation.
Still an adventure in the making. We’re working through interaction, map-menu and camera edge cases from real play sessions. Complete story progression and long-session stability are not yet verified.
See the current statusLESS SETUP. MORE ADVENTURE.
Our Windows configurator prepares the local co-op setup. Public downloads will open when the first release is ready.
Find the Steam installation or select a folder. The installer checks the game executable and refuses to overwrite unknown loaders or mods.
Check XInput buttons and sticks. Remap core keyboard and mouse movement, jump and attack bindings, then save a profile.
Load a save with a companion. The controller joins with Start, while the keyboard and mouse control the other human hero.
A GOOD ADVENTURE STARTS WITH CLEAR EXPECTATIONS
The local prototype is playable, and development is currently private. A release gets a download when its checks are complete.
FAR APART. SAME PARTY.
Our first online approach streams the host’s local co-op game to a friend. The guest sees the stream and sends controller input back through Parsec.
The configurator can open Parsec and use its documented Peer ID connection. A real remote co-op session is the next test.
Read about the Parsec connectionPLANNED TEST / NOT YET A VERIFIED ONLINE FEATURE
IF YOU’D LIKE TO HELP
If you’d like to support my independent co-op work, there are two optional ways on Patreon: a US$10 monthly membership or an original journal for a one-time US$50 purchase.
Public stable mod releases are intended to remain free. Early builds are test versions; support does not promise a release date or a finished feature.
Explore the US$10 monthly membershipTHE NEXT ADVENTURE IS TAKING SHAPE
We’re preparing the first public release. Downloads and source links will appear here when it’s ready.
The original game is required. No game files or saves are included.
BEFORE YOU SET OUT
The Windows Steam remake of Trials of Mana, app 924980, with tested baseline build 5736103. This download will not be for the SNES original, Secret of Mana or Visions of Mana.
The tested starting point is one keyboard and mouse plus one Xbox 360 controller. Separate physical keyboards are not separate players. Three-human control and a second independent controller bridge are not available yet.
Remote play through Parsec is being prepared, but a real guest session has not been verified. We will label online demonstrations as experimental until the connection, controls and reconnect flow have been tested.
The US$10 monthly membership includes development updates and early experimental versions of our own mod when available. The separate US$50 one-time purchase includes Supporter Journal #1, without a subscription or mod download. Neither option guarantees a release date or a finished feature. Patreon shows the current terms before payment.